var AudioPlayer = function() {
	var instances = [];
	var activePlayerID;
	var playerURL = "/Content/Views/Multimedia/player.swf";
	var defaultOptions = {};
	var currentVolume = -1;

	function getPlayer(playerID) {
		return document.all ? window[playerID] : document[playerID];
	}

	return {
		setup: function(url, options) {
			playerURL = url;
			defaultOptions = options;
		},

		getPlayer: function(playerID) {
			return getPlayer(playerID);
		},

		embed: function(elementID, options) {
			var instanceOptions = {};
			var flashVars = {};
			var key;
			var so;
			
			// Merge default options and instance options
			for (key in defaultOptions) {
				instanceOptions[key] = defaultOptions[key];
			}
			for (key in options) {
				instanceOptions[key] = options[key];
			}

			var bgcolor = "#FFFFFF";
			var wmode = "transparent";
			if (instanceOptions.transparentpagebg != "yes") {
				wmode = "opaque";
				if (instanceOptions.pagebg)
					bgcolor = "#" + instanceOptions.pagebg;
			}

			for (key in instanceOptions) {
				if (key == "pagebg" || key == "width" || key == "transparentpagebg")
					continue;
				flashVars[key] = instanceOptions[key];
			}

			flashVars.playerID = elementID;

			$('#' + elementID).flash({
				swf: playerURL,
				width: instanceOptions.width.toString(),
				height: 24,
				bgcolor: bgcolor,
				wmode: wmode,
				menu: false,
				flashvars: flashVars
			});

			instances.push(elementID);
		},

		syncVolumes: function(playerID, volume) {
			currentVolume = volume;
			for (var i = 0; i < instances.length; i++) {
				if (instances[i] != playerID)
					getPlayer(instances[i]).setVolume(currentVolume);
			}
		},

		activate: function(playerID) {
			if (activePlayerID && activePlayerID != playerID)
				getPlayer(activePlayerID).close();
			activePlayerID = playerID;
		},

		load: function(playerID, soundFile, titles, artists) {
			getPlayer(playerID).load(soundFile, titles, artists);
		},

		close: function(playerID) {
			getPlayer(playerID).close();
			if (playerID == activePlayerID)
				activePlayerID = null;
		},

		open: function(playerID) {
			getPlayer(playerID).open();
		},

		getVolume: function(playerID) {
			return currentVolume;
		}
	}
}();
